#pragma once

#include "ui_Window.h"

#include <string>

namespace xs
{

//! Klikalny przycisk.

class Button: public Window
{
public:
	//! Wyswietlany tekst.
	std::wstring	text;

protected:
	virtual void	on_lmb_up(float x, float y);
	virtual void	accept(UIVisitor *visitor);;
};

}